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Ticket to Ride Gameplay Overview

2-5 players60 minby Alan R. MoonDays of Wonder
Ticket to Ride box art
On your turn, you must perform exactly one of three actions: Draw Train Car Cards, Claim a Route, or Draw Destination Tickets. Play then passes clockwise to the next player.

Actions

Draw Train Car Cards

Draw 2 Train Car Cards to add to your hand. You may draw from the 5 face-up cards or from the top of the draw pile, in any combination.

  1. Draw your first card: either take one of the 5 face-up cards, or draw the top card from the draw pile.
  2. If you took a face-up card, immediately replace it with a new card from the top of the draw pile.
  3. Draw your second card: again, take a face-up card or draw from the draw pile.
  4. If you took a face-up card, replace it from the draw pile.

Claim a Route

Play a set of Train Car Cards from your hand to claim one open route on the board between two adjacent cities.

  1. Choose an unclaimed route on the board. You must have enough Train Car Cards matching the route's color and equal to its length.
  2. For colored routes, play cards of the matching color. Locomotive cards are wild and may substitute for any color.
  3. For gray routes, play cards of any single color (all the same). Locomotives may substitute for any of the chosen color.
  4. Discard the played cards to the discard pile.
  5. Place one of your Plastic Train Cars on each space of the claimed route.
  6. Advance your Scoring Marker on the scoring track by the points earned for the route length.

Draw Destination Tickets

Draw additional Destination Tickets to try to score more points by connecting distant cities.

  1. Draw 3 Destination Tickets from the top of the Destination Ticket deck.
  2. You must keep at least 1 of the drawn tickets, but may keep 2 or all 3.
  3. Return any unwanted tickets face-down to the bottom of the Destination Ticket deck.

Key Concepts

Gamers Paper
Your board game rules companion for quick reference at the table so you can focus on playing.
🎲
Setup Guides
Step-by-step setup for any player count
🃏
Card References
Browse cards, abilities, and effects
🏆
Scoring Tools
Track scores and victory conditions
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