Ticket to Ride Components

Includes 1 Board, 4 Cards, 1 Marker, 1 Meeple.
Components
- Game Board (1, Board): Map of North America showing cities connected by colored and gray routes of varying lengths (1-6 spaces). A scoring track runs around the board edge.
- Train Car Cards (110, Card): 110 cards total: 12 each of 8 colors (Purple, Blue, Orange, White, Green, Yellow, Black, Red) plus 14 Locomotive wild cards.
- Destination Tickets (30, Card): 30 cards, each showing two cities and a point value (4-22 points). If you connect both cities with a continuous path of your claimed routes by game end, you score the points. If not, you lose that many points. Kept secret until final scoring.
- Plastic Train Cars (225, Meeple): 45 plastic train pieces per player in 5 colors. Placed on route spaces when claiming routes.
- Scoring Markers (5, Marker): 5 colored wooden markers (one per player) for tracking scores on the board's scoring track.
- Longest Path Bonus Card (1, Card): Awarded at game end to the player with the longest continuous path of routes. Worth 10 bonus points.
- Summary Card (1, Card): Reference card showing the route scoring table and game actions.
Gamers Paper
Your board game rules companion for quick reference at the table so you can focus on playing.
Setup Guides
Step-by-step setup for any player count
Card References
Browse cards, abilities, and effects
Scoring Tools
Track scores and victory conditions
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