Desperate Oasis Victory Conditions

How to Win
The player with the highest score after 3 rounds wins. In case of a tie, both players share the victory. Maybe they share a hug too?
Game End Trigger
Each round ends when the draw deck is empty and one player runs out of cards. The game ends after 3 rounds.
Intermediate Scoring
- Oasis Cards + Palm Trees: End of each round The player with the highest combined strength on their side of each Oasis Card claims that card, plus any Palm Trees on it, into their scoring pile.
End Game Procedure
- If the player who went first runs out of cards first, the player who went second gets one more turn.
- Flip all face-down cards. Newly revealed cards are treated as if they were just played, triggering any applicable pulling effects.
- Resolve flipped cards left to right from the first player's perspective, in order of strength from high to low. If both players flip the same animal on a Portal Oasis, the first player resolves their side first.
- Resolve the power of any flipped Scorpions in the same order.
- Add up the total strength on each side of each Oasis Card.
- The player with the greatest combined strength on each side of an Oasis Card takes that card, and any Palm Trees on it, into their scoring pile.
- Any Oasis Cards on which players tie in strength are discarded.
- After 3 rounds, tally all Oasis Cards and Palm Trees you have won.
Final Scoring
- Oasis Cards: Each Oasis Card is worth the number written on it. Values can be positive or negative.
- Palm Trees: Each Palm Tree you claimed is worth 1 point.