Hammer of the Scots Components

Board
Mounted Map Board
A point-to-point map of Scotland and northern England divided into areas. Borders are green (up to 6 blocks may cross) or red (up to 2, must stop). The Anglo-Scottish Border has special rules. Each area has a Castle Limit of 0-3.
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Token
Wooden Blocks
Wooden blocks representing units. Blocks stand upright facing their owner so type and current strength stay hidden until combat. Each face shows pips indicating current strength (1-4); rotate 90 degrees counter-clockwise per hit.
Block Labels
Adhesive labels applied to the wooden blocks on first setup, identifying each unit and showing its starting strength, combat rating, and move rating.
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Card
Command Cards
A deck of 25 cards: 20 Move cards (values 1-3) and 5 Event cards (Sea Move, Truce, Herald, Pillage, Victuals). Reshuffled and dealt 5 each at the start of every year.
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Dice
Dice
Six-sided dice for combat resolution. A firing block rolls dice equal to its current strength; each roll at or below the block's Combat Rating number scores one hit.
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Marker
Year Marker
A two-sided gray block tracking the current year on the turn track (1297 through 1314). The Edward block also flips from Edward I to Edward II at the end of 1306 (or when Edward I dies in combat).
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