Santa Monica Victory Conditions

The player with the most victory points wins. Tiebreakers in order: (1) most leftover sand dollars, (2) longest chain of tags, (3) next player to write 'I WIN' into sand.
End Game Trigger
When one player places their 14th feature card (not including the starting tile), the end of the game is triggered. Continue the round until the last player in turn order finishes their turn.
End Game
- After the final turn, all players take a 'final movement' phase: each tourist and VIP may move 1 space, and each local may move up to 3 spaces.
- Score all feature cards using adjacencies, chains, and special abilities.
- Score all activity rings that are correctly filled with the exact pictured number of people.
- Score footprint tokens according to each player's starting tile ability.
- Score the three objectives from the chosen objective tile.
- Calculate total victory points using the scorepad.
Final Scoring
- Feature Cards - Adjacency: Score points shown on cards if adjacent cards have the pictured location tag or symbol. Adjacencies do not stack.
- Feature Cards - Chain: Score points if the card is part of a contiguous group of matching location tags that meets the minimum requirement. Some chains score fixed points, others score per tag.
- Feature Cards - Unspent Sand Dollars: Cards with sand dollar scoring convert remaining sand dollars to points at the specified ratio. These abilities stack across multiple cards.
- Feature Cards - Miscellaneous: Various unique scoring conditions including specific adjacency requirements, ring-based scoring, and negative point penalties.
- Activity Rings: Rings score points only if filled with exactly the pictured number and type of people. 'Any Number' rings score if they have at least 1 person.
- Footprints: Score points based on the starting tile's footprint scoring method. Each card with a footprint scores for every matching attribute on that card.
- Scoring Objectives - Wave Bonus: Score points based on wave tag groups or chains according to the specific objective.
- Scoring Objectives - Miscellaneous Bonus: Score points from various conditions such as filled rings, tag chains, street/beach pairs, or longest tag chains.
- Scoring Objectives - Unplaced People Penalty: Lose points based on people not in activity rings or specific penalty conditions from the objective tile.
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