Agricola Victory Conditions

The player with the most Victory Points is the winner. If there is a tie, the tied players share the victory.
End Game Trigger
The game ends after the Harvest at the end of the 14th round (Stage 6).
Scoring Categories
- Fields
- Pastures
- Grain
- Vegetables
- Sheep
- Wild boar
- Cattle
- Unused farmyard spaces
- Fenced stables
- Clay hut rooms
- Stone house rooms
- Family members
- Improvement and Occupation cards
- Begging cards
Gamers Paper
Your board game rules companion — quick reference at the table so you can focus on playing.
Setup Guides
Step-by-step setup for any player count
Card References
Browse cards, abilities, and effects
Scoring Tools
Track scores and victory conditions
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