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Ra Gameplay Overview

2-5 players60 minby Reiner Kniziaalea / Ravensburger
Ra box art
On your turn, you must do exactly ONE of three actions: Draw a Tile, Invoke Ra, or Use a God Tile. Play passes clockwise. If all your suns are face-down, you skip your turns for the rest of the epoch.

Actions

1. Draw a Tile

Draw one tile from the bag and place it on the next empty space of the auction track.

  1. Draw one tile blindly from the bag.
  2. If it is a normal tile, place it on the next empty auction track space.
  3. If it is a Ra tile, place it on the Ra track instead, then an auction is immediately triggered (involuntary auction).
  4. If the auction track is completely full (8 tiles), an auction is triggered automatically before placing the tile.

2. Invoke Ra (Voluntary Auction)

Call 'Ra!' to start a voluntary auction for the tiles currently on the auction track.

  1. Announce 'Ra!' to begin an auction.
  2. Bidding begins with the player to your left and proceeds clockwise.
  3. Each player may bid one of their face-up sun tokens or pass.
  4. You (the invoker) bid last.
  5. The highest sun token wins all tiles on the auction track.
  6. The winner takes the center sun (face-down) and places their winning sun in the center (face-up).
  7. If nobody bids (including you), nothing happens. Tiles remain on the auction track.

3. Use a God Tile

Spend one of your God tiles to take any single tile from the auction track.

  1. Discard one God tile from your collection.
  2. Take any one tile of your choice from the auction track and add it to your collection.
  3. Resolve disaster tiles immediately if taken.

Involuntary Auction (Ra Tile Drawn)

When a Ra tile is drawn, an auction is triggered. It works the same as a voluntary auction with one key difference.

  1. Place the Ra tile on the Ra track.
  2. Run the auction exactly as a voluntary Ra: bid clockwise from the drawer's left, the drawer bids last, and the highest sun wins the lot.
  3. The key difference: if nobody bids, all tiles on the auction track are DISCARDED from the game (in a voluntary auction they would stay).

Epoch End & Scoring

An epoch ends when the Ra track is full OR all players have used all their suns.

  1. Discard any tiles remaining on the auction track.
  2. Score Pharaohs (compare tile counts):
  3. Score Gold: +3 VP per Gold tile, then discard all Gold tiles.
  4. Score Nile -- only if you have at least 1 Flood tile:
  5. Score Civilizations by number of distinct types, then discard all Civilization tiles:
  6. Keep: Pharaoh tiles, Nile tiles, Monument tiles, God tiles.
  7. Flip all face-down suns face-up. These are your suns for the next epoch.
  8. Clear the Ra track. Begin the next epoch.

Key Concepts

Gamers Paper
Your board game rules companion for quick reference at the table so you can focus on playing.
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Setup Guides
Step-by-step setup for any player count
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Card References
Browse cards, abilities, and effects
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Scoring Tools
Track scores and victory conditions
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