Viticulture: Essential Edition Components

1-6 players90 minby Jamey Stegmaier, Alan StoneStonemaier Games

Board

Game Board

Central board with action spaces for all four seasons, wake-up chart, victory point track, and residual payment tracker.

Vineyard Mats

6 player mats with 3 fields, crush pad, cellar, and building spaces.

Meeple

Workers

Regular worker tokens in 6 player colors (start with 2, can train up to 5 more).

Grande Workers

1 large worker per player. Can be placed on full action spaces but does not gain the bonus action.

Token

Rooster Tokens

1 per player, placed on the wake-up chart each spring to determine turn order.

First Player Token

Grape-shaped token indicating the first player. Passed counter-clockwise at end of year.

Marker

Victory Point Tokens

Cork-shaped tokens tracking each player's VP on the victory point track (-5 to 25).

Residual Payment Tokens

Wine bottle tokens tracking each player's residual payment (0-5 lira per year).

Money

Lira Coins

Currency tokens used to build structures, plant vines, and pay for various actions.

Resource

Grape Tokens

Glass tokens placed on the crush pad. Red and white, values 1-9.

Wine Tokens

Glass tokens placed in the cellar. Red, white, blush, and sparkling, values 1-9.

Card

Vine Cards

Cards planted in fields showing red and/or white grape values. Some require Trellis and/or Irrigation.

Summer Visitor Cards

Yellow cards played in summer providing immediate benefits.

Winter Visitor Cards

Blue cards played in winter providing powerful end-of-year actions.

Wine Order Cards

Purple cards showing wine types and values needed to fill. Award VP and increase residual payments.

Building

Building Tokens

Cardboard tokens for 7 structures: Trellis (2 lira), Yoke (2 lira), Irrigation (3 lira), Cottage (4 lira), Medium Cellar (4 lira), Windmill (5 lira), Tasting Room (6 lira), Large Cellar (6 lira).